(Credit:
Google)
Google Maps for iPhone is getting off to a very good start. It quickly became the No. 1 free iPhone app with lots of five star user reviews.
To find out a bit more about what Google was thinking when it developed the app -- and to get some tech support on how to use its swiping features -- I spoke with Daniel Graf, Google's director of Google Maps for mobile (scroll down to listen to the podcast).
Graf said it was always Google's intention to "be present on all platforms" and that "we wanted to make sure that we had a beautiful Google Maps experience on iOS as well." He said Google "started from scratch," in developing its iOS maps and that it "was important to us to have no cluttered user interface and that it's use-case driven. Things show up when you need them. They're not always in your face." He said Google "focused on the core use cases: What are people doing the most, like finding a restaurant, seeing how traffic is,..." looking inside the restaurant, and so on.
For more, click below for my five-minute interview with Graf plus a cameo appearance by Apple's Siri.
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Google Maps chief on ideas behind new iPhone version (podcast)
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Google Maps chief on ideas behind new iPhone version (podcast)
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Google Maps chief on ideas behind new iPhone version (podcast)